When a young squire-in-training called Wart meets a hermit wizard named Merlin and his owl Archimedes, he has no idea of his amazing destiny. To educate the boy, Merlin takes Wart on a few adventures. Then there’s a tournament to find the knight who can pull the sword from the stone and save Camelot! Can Wart use all that he’s learned to remove the sword and become king?
Subscribe to our Mailing List